Teewars Stats
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Point Explanation
The player points are calculated as follows (Note kills are only recognized on player pages for when server has 4 or more people playing at that time):

Each player starts out with 0 points and a player modifier of 1.0
The modifiers can be as low as 0.1 and as high as 3.0

When player A kills player B, player A gets (weapon modifier)*(player B's modifier) points added to their total.

Then player B has their player modifier multiplied by (0.75). This simulates how bad a person is doing currently. If a player dies a lot their modifier will be low and the person killing them will not get as many points.

Player A then has their player modifier multiplied by (1+(B's modifier/3)). Simulating that the player is doing better at the current time.

Once all the kills are totaled, the point score for each player is divided by their deaths and then scaled by the natural logarithm of their kills.
The scaling by the natural logarithm simulates the fact that as you kill more and more your kpd ratio will become more and more exact.

The personal statistic pages list the points given by each person killed(max top 50). Those points have not been divided by your deaths and not scaled.

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